Developer Blog

Shadowdancer DevBlog Week 1 – The Idea Born

Shadowdancer is an indie game, we are currently developing. This devlog summarizes what we have done in the first week.
Check out or Devblog for additional informations:

polyjungle cover
3D Modelling & Texturing

Creating game assets in low-poly style – Part II.

In the second part of this little series, I would like to tell you about POLYJungle, my first attempt in making a fully detailed polygonal environment scene and models.

Scripting and Tools

3D Game Kit – Retargeting Extension

3D Game Kit is a good starting point to learn Unity and to create your own game. However, the first problem you can encounter if you start using this asset is retargeting. More specifically the lack of quick option to retarget Ellen and the enemy characters to your own 3d model.

Scripting and Tools

I want to learn Unity, but where to start?

So you want to be a game developer, and ready to learn using Unity? It looks easy to start with at first glance, but a large amount of information might confuse you or even paralyzes you.


The Winner is…

First, we want to thank you all for participating in this giveaway.
Let us announce the winner!


Lunar New Year Giveaway

2019 will be the Year of the Pig. The Pig is a symbol of wealth and sign of fortune in the Chinese zodiac.
To celebrate, we made this giveaway. Further, every participant receives a unique, Lunar New Year edition of our Origami Pig model.