Here is a short list about the assets we used for Shadowdancer.
Making an environment that looks good is a time-consuming hard task without proper tools. My intention with this article is to show you a bunch of very good asset that will help you a lot to make your world in Unity.
A blog post about our work in progress dungeon traps collection.
In this blog post I write about a major visual change – night sky and moonlit environment.
In this week we fixed another batch of gameplay bugs, and improved the looks of the game.
SONNISS.COM giving away more than 25GB of royalty-free and commercially useable high-quality sound effects as a celebration of GDC 2019.