Every Tuesday we collect the best #unitytips from twitter for you!
(Cover image is from our POLYBeach asset)
At first, we tried to disolve each material of the scene (about 400 instances). It wasn't optimized at all, so we decided to render the scene on a plane and disolve it (1 instance). #unitytips #MadeWithUnity #Optimization. Art by @Pilou_Mabire @Gerickos @FrostGunn pic.twitter.com/h5fARcqKDS— Lucas Ferrantelli (@LucasFerrantell) July 28, 2019